Master in Blender

The Master in Blender program dives deep into the art of 3D modeling, animation, and rendering using Blender, a powerful open-source software. Learn the entire 3D pipeline, from basic modeling techniques to advanced sculpting, texturing, animation, and rendering. This course equips you with the skills needed to create detailed 3D models for various applications, preparing you for a career in 3D art, animation, and game design.

Course Content:

  • Introduction to Blender Interface and Navigation
  • Basic 3D Modeling Techniques
  • Sculpting Fundamentals
  • Advanced Sculpting Tools
  • UV Unwrapping and Texturing Basics
  • Advanced Texture Painting
  • Introduction to Materials and Shading
  • Lighting Principles and Techniques
  • Introduction to Animation
  • Keyframe Animation and Graph Editor
  • Rigging Basics for Animation
  • Rendering with Cycles and Eevee
  • Compositing Basics
  • Creating a 3D Scene from Start to Finish
  • Portfolio Development

Job Profiles:

3D Artist | 3D Designer | 3D Game Artist | 3D Generalist | Product Designer | Architectural Visualizer | 3D Modeling Artist | 3D Texturing Artist

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