Master in Maya
The Master in Maya program offers intensive training in 3D modeling, animation, and visual effects creation using Autodesk Maya. From understanding the CG pipeline and asset creation to mastering character rigging and dynamic simulations, this course provides the essential skills for producing high-quality 3D art for film, games, and animation, preparing you for a career in the creative industries.
Course Content:
- Introduction to Maya Interface and Workflow
- Polygon Modeling Techniques
- NURBS Modeling Techniques
- Sculpting in Maya
- UV Unwrapping and Texturing
- Materials and Shading in Maya
- Lighting Principles and Techniques
- Introduction to Animation in Maya
- Keyframe Animation and the Graph Editor
- Character Rigging Fundamentals
- Introduction to Dynamics and Simulations
- Rendering with Arnold
- Creating a 3D Scene from Start to Finish
- Portfolio Development
Job Profiles:
3D Artist | 3D Designer | 3D Game Artist | 3D Generalist | Product Designer | Architectural Visualizer | 3D Modeling Artist | 3D Texturing Artist | Rigger | Animator